Final Project Update #2

I’m still in the hand coding stage in this project. I had to refer back to some JavaScript video tutorials. I’ve started work on the main page, and one other sub-page, but I haven’t accomplished much yet. My pages are very basic, and I’m trying to get some creative inputs from other blogs to improve the visual aspect in my website. So far, I’ve created the header,footer, body, left navigation and logo section. Using JavaScript, I want to make a horizontal sliding webpage, but it seems like a far fetched dream at this point. However, I’m confident that I can accomplish it eventually if I keep playing with the code. I still have a long way to go in this project, but I sort of enjoy creating websites, so I can’t complain.


Final Project Update #1

I’ve begun collecting the content from the individual who asked me to do the website. So far I have a good amount of text, and media to get started. I’m also looking at different educational websites to get an idea of how I should move forward. I’m working on the JavaScript code, in bits and pieces, so I can include it in the HTML documents later.  I made a basic wireframe design in Balsamiq, so I have a model to depend on while hand writing the JavaScript and HTML code. The biggest hurdle I’m facing at this point is I know how to incorporate, and write the pages in HTML, but I’m trying to work in a way that I use maximum of the JavaScript programming skills that I’ve acquired so far.

Designing Culture – New Text – 3

Word Cloud of key terms by Anne Balsamo

Reading this book made me think about how key terms really differentiate the work of each scholar. Anne Balsamo’s work  on the subject of New Media, sets her apart from other scholars due to her unique approach and ideas. She uses everyday terms like imagine, and innovate as the main central idea in her book.  All of us think of innovation when it comes to technology, but imagination is something we tend to overlook. The terms in Designing Culture make it a highly provocative book, which pushes the reader to think and act.  Below are some of the important key terms, with accompanying quotes from Designing Culture:

  • Technoculturethe interaction and politics of technology and culture.

“Technoculture must be understood as a historically specific formation: it is contingent on particular historical actions and forces, but not necessarily determined by them.” (Balsamo, 8)

  • Technological Imagination: A mindset that enables people to think with technology, to transform what is known to what is possible. allow for the continuity of cultural experiences across generations.

“The education of technological imagination is not just the business of engineers and computer scientists; on the contrary it is the responsibility of educators across the curriculum.” (Balsamo, 7)

  • Innovation: technological innovation: Balsamo gives us ten lessons of Technological Innovation. These lessons help us in gaining an understanding of her definition of Innovation.

“Those who engage in technological innovation are not simply involved in the creation unique consumer goods, digital applications, gadgets, and gizmos, but also in the process of designing technocultures of the future.” (Balsamo, 5)

Balsamo, AnneDesigning Culture: The Technological Innovation at Work. Duke University Press, 2011. Print.

Designing Culture – New Text – 2

There are only four chapters in the print version of Designing Culture. Since they form the main important aspects that Anne Balsamo tried to convey through her work, I wanted to do a review of them in the wiki page.

Chapter 1 – Gendering the Technological Imagination 
This chapter is an extension of the discussion on the topic of gender from her previous work. Balsamo states that, “Technology was always gendered. We just didn’t recognize it as such.” This chapter draws heavily from many feminist theories. The chapter begins by explaining how “intrinsic aptitude” is known to be the cause for imbalance in high-level positions held by men and women in many sought after fields. Towards the end of the chapter, Balsamo argues that the aim of femenist technocultural studies should be to theorize and critically analyze the situation of gendered subjects.  As a femenist, Balsamo herself intents to participate in the act of designing technoculture in ethically and socially responsible ways.

Chapter 2 – The Performance of Innovation
In this Chapter Balsamo shares her experiences as a member of RED (Research on Experimental Documents). This was a collaborative research group at Xerox PARC. They were responsible for creating experimental reading devices and new media genres. Balsamo shares her experiences as a new media designer for the development of RED’s interactive museum exhibit, XFR: Experiments in the Future of Reading.

Chapter 3 – Public Interactives and the Design of Technological Literacies
This chapter focuses on the literacy a designer must always take into consideration when designing interactive media. Balsamo examines new forms of literacy and scholarship. It also reflects how the interactives draw on existing literacies and require new ones for the future. It looks into the ethics of designing public interactives.

Chapter 4 – Designing Learning – The University as a site of Technocultural Innovation
In this chapter Balsamo discusses Designing Learning, and examines the role played by the University. According to Balsamo, in the Digital age new contexts and new habits create new subjectivities. This chapter also lays focus on the field of digital humanities in the University, and its role in transformative research. Balsamo touches topics like Education 2.0. She makes references to work of  other scholars like Henry Jenkins and Sherry Turkle. In the final section, she discusses how the future is shaped, and spaces are created due to the innovative research.

Balsamo, Anne. Designing Culture: The Technological Innovation at Work. Duke University Press, 2011. Print.